X-treme Dungeon Mastery

2009 · Niet-spelboek (maar gerelateerd aan RPG)

X-treme Dungeon Mastery

An illustrated guide to running role-playing games, covering adventure design, storytelling, game mastering, player management, and theatrical effects. It presents techniques for creating memorable sessions, handling unexpected player actions, and taking control when a game begins to lose direction. The book is designed to work with any role-playing system and includes a playable d20-based rules system of its own. DIY initiation rituals, demonstrations, and suggestions for dramatic props and effects are also included.

Basisregels (minimaal nodig om te spelen)Supplement (regels/opties om de speelsessie te verbeteren)Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op niveaus gebaseerd (verdien XP en stijg in niveau)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)

Speldata (spelers, speeltijd, leeftijd, makers) van BoardGameGeek.