Zombie Monastery

2004 · Scenario / Avontuur / Module

Zombie Monastery

A Kondrenaar, or Lore Speaker, of Clan Oostmeer is kidnapped while traveling to an important Kondsturm, a traditional “battle for the head.” The characters investigate his disappearance and become involved in the forces seeking his services elsewhere. This introductory Living Greyhawk adventure is designed for 1st-level characters and is played at an Average Party Level of 2.

Op attributen/statistieken gebaseerd (STR, CON, PER, etc.)Op klassen gebaseerd (Piloot, Tovenaar, Wetenschapper, etc.)Op vaardigheden gebaseerd (vaardigheden kopen of verkrijgen)

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