7 Magic Missile Feats

2012 · Kildebok (regler/valg for å forbedre spillet)

7 Magic Missile Feats

A short rules supplement for fantasy roleplaying games, providing seven feats that expand the options available to spellcasters using magic missile. The feats let characters modify the spell in different ways, including adding arrow or bolt effects, blinding targets, storing missiles for later, empowering melee weapons, increasing missile size and power, concentrating force into fewer attacks, and directing individual missiles. The content is presented as concise rules with minimal explanation for direct use in a campaign.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på nivåer (tjen XP og stig i nivå)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.