A Night at the Museum

2015 · Scenario / Eventyr / Modul

A Night at the Museum

Corktown Precinct investigators respond to a deadly disturbance at the Detroit Institute of Art, where two guards are dead, priceless artifacts have been destroyed, and a 2,000-year-old mummy is missing. The modern horror adventure includes six pre-generated officers ready for play. It is designed for The Thin Blue Line setting and uses the Savage Worlds rules, with the Core Rulebook and Horror Companion recommended; groups can also create their own characters using the Core Rulebook alone.

Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på ferdigheter (kjøp eller oppnå ferdigheter)Rutenettbasert (bruker kvadratisk terreng for bevegelse/kamp)

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