Advanced Melee

1980 · Kjerneregler (minst nødvendig for å spille)

Advanced Melee

A detailed fantasy combat ruleset that expands the core melee system with rules for movement, facing, initiative, surprise, and a wide range of weapons and attacks. It covers hand-to-hand combat, thrown and missile weapons, shields, mounted combat, trampling, sweeping blows, ambushes, berserking, and the effects of dropped or broken weapons. Additional rules handle fire, poison, gunpowder, left-hand weapons, and other unusual equipment.

Spillere
0
Kompleksitet
3 / 5
Kildebok (regler/valg for å forbedre spillet)Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på ferdigheter (kjøp eller oppnå ferdigheter)

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