All the Damn Time

2010 · Scenario / Eventyr / Modul

All the Damn Time

Sam Howard is unstuck in time, traveling between key moments in his life as quantum interference brings multiple versions of himself into the past. Players meddle with his personal history, attempting to improve his ordinary mistakes without creating a paradoxical catastrophe.

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Uten GM (ingen spilleder nødvendig for å spille)Basert på beskrivelse (narrativ mer enn terninger)Terninger (primært d6)

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