Anachron 3

1996 · Scenario / Eventyr / Modul

Anachron 3

A game about time in all its forms: past, present, future, borrowed time, deadlines, time zones, time travel, machines and paradoxes. Players contend with limited time and too much to accomplish, as time moves at different speeds and shapes what can be achieved.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Terninger (primært d6)

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