Arachniman

2016 · Kildebok (regler/valg for å forbedre spillet)

Arachniman

Players take on the role of a young hero whose genetics have been altered through experimentation, granting him the speed, strength, and agility of a spider. After learning to control his abilities and creating a costume, he begins using his powers openly to follow the example of the heroes who once rescued him.

Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Terninger (primært d6)Basert på trekk/aspekter (personlighet påvirker spillet)

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