Book of Hexcrawl Part 6: Time

2024 · Kildebok (regler/valg for å forbedre spillet)

Book of Hexcrawl Part 6: Time

A 14-page PDF guide for game masters on using time as a resource in hexcrawl campaigns and other roleplaying sessions. It presents methods for tracking time during travel and adventuring tasks such as scouting hexes, tracking enemies, and foraging for supplies. The guide also covers seasons, weather, calendars, party journals, and the changing plans of factions and villains, helping create urgency and consequences as the campaign progresses.

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