By Any Means Necessary

2007 · Scenario / Eventyr / Modul

By Any Means Necessary

Players take on the roles of deniable assets handling jobs that call for unconventional solutions. Each assignment allows different approaches, while the choices made can lead to complications and trouble.

Kompleksitet
4 / 5
Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Terninger (primært d6)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.