Captives

2013 · Kildebok (regler/valg for å forbedre spillet)

Captives

A GM reference for adding captives to dungeon encounters, suitable for preparation or use during play. It provides 20 captive adventurers, 20 merchants and servants, and 20 evil humanoids who have fallen out with their fellows, along with 20 hooks, complications, and opportunities to make their rescue more involved.

Spillere
0
Terninger (primært d20)Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på ferdigheter (kjøp eller oppnå ferdigheter)

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