Cathedral

Cathedral

Players construct a medieval city by placing buildings within a shared grid. Buildings occupy different amounts of space, and players compete to position them so that sections of the city become enclosed. Enclosed buildings are removed from the board and may be placed again, while the cathedral remains in play as a central obstacle. The game ends when no further buildings can be placed, and the player with the fewest remaining pieces wins.

'Diceless' (bruker ikke terninger eller annen tilfeldiggenerator)Uten GM (ingen spilleder nødvendig for å spille)Fri form (minimale eller ingen regler - tenk improvisasjonsteater)

Om spillet

Utvidelser

Se dem i Ludoya

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.