Creating New Class Options

2015 · Kildebok (regler/valg for å forbedre spillet)

Creating New Class Options

A guide to designing custom class options for campaigns that need archetypes or character abilities beyond the existing material. It explains how to modify classes by replacing or adding class features, using established mechanics and other classes as models. The process emphasizes careful design, playtesting, and revision to maintain balance and create distinctive character choices.

Spillere
0
Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)

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