d100 System

2004 · Kjerneregler (minst nødvendig for å spille)

d100 System

A universal roleplaying system built around a single d100 resolution mechanic, supporting fantasy, modern, and other genres. Characters are defined by eight attributes, derived statistics, racial abilities, a career path, and related skills. Attributes can be generated randomly or purchased from a points pool, then modified by species. Combat uses tables to determine fumbles, criticals, and other effects, with rules for a variety of special maneuvers. A developed magic system supports fantasy campaigns, while separate character sheets cover fantasy or generic and modern settings.

Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)Basert på rase (spillerens rase/art påvirker spillet)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.