Dark Ages: Werewolf

2003 · Kampanjeinnstilling (spillverden)

Dark Ages: Werewolf

In the Dark Medieval, the ten tribes of Garou defend their sacred places against humans, Cainites, beasts and other supernatural threats. As ancient prophecies begin to unfold, werewolves must confront growing danger and decide what sacrifices are necessary to prevent the coming visions. The game provides rules and setting material for playing Garou, including their society, rites, spirit-granted Gifts and enemies, along with a werewolf-centered view of the medieval world.

Kildebok (regler/valg for å forbedre spillet)Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på attributter/statistikk (STR, CON, PER, osv.)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.