December 2011: The Safehouse

2011 · Kildebok (regler/valg for å forbedre spillet)

December 2011: The Safehouse

The survivors establish a safehouse to provide shelter when characters become stranded outside their stronghold. Its purpose depends on how it is stocked and supplied, as well as how frequently it is used.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på attributter/statistikk (STR, CON, PER, osv.)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.