Eclipse: Das zweite galaktische Zeitalter – Neue Gefahren

2022 · Utvidelse for grunnspillet

Eclipse: Das zweite galaktische Zeitalter – Neue Gefahren

A collection of small optional modules that integrate with the base game to increase variety in each session. Includes new environmental hazards and anomalies, an encounter system for emerging minor species, an alternate turn-order mechanic for council-style play, and an experimental weapon that alters combat and movement rules. Players can mix and match modules to adjust complexity and strategic options, exploring spatial anomalies, negotiating with new factions, competing for procedural turn privileges, or deploying reality-warping armaments during the conquest of the galaxy.

Spillere
2–6 best 2
Spilletid
60–180 min
Alder
12+
Kompleksitet
3 / 5
KampScience fictionTerningkastBevegelse på rutenettEliminering av spillere

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