Enascentia Game Master's Guide

2016 · Kildebok (regler/valg for å forbedre spillet)

Enascentia Game Master's Guide

A Game Master’s reference to a world where people neither age nor are born, and magic permeates everyday life. It presents the setting’s history, mysteries, four known continents, geography, and the Lost Tribes of forgotten ages. The guide includes over one hundred ready-to-use NPCs, sixteen NPC templates, fifty monsters with statistics and habitats, adventure-building advice, the plot point campaign “The Awakening,” and four Savage Tales.

Scenario / Eventyr / ModulKampanjeinnstilling (spillverden)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på ferdigheter (kjøp eller oppnå ferdigheter)Rutenettbasert (bruker kvadratisk terreng for bevegelse/kamp)

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