Ereb '98

1999 · Alternative regler (varianter av grunnreglene)

Ereb '98

A modern fantasy roleplaying setting set in Ereb Altor roughly 900 years after the Fifth Conflux. Firearms, computers, aircraft, cars, atomic power, and nuclear weapons exist alongside elves, dwarves, dragons, and regulated magic. Players create characters living in a world shaped by social change, political tension, and the aftermath of the eight-year Altor War. Nations compete for influence and maintain large conventional and nuclear arsenals as the former open conflict gives way to a cold war.

Kampanjeinnstilling (spillverden)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på ferdigheter (kjøp eller oppnå ferdigheter)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.