Fallout

2011 · Kildebok (regler/valg for å forbedre spillet)

Fallout

Players explore a post-nuclear wasteland, encountering survivors, mutants, settlements, and rival factions. Characters complete quests, gather equipment, and make choices that shape the developing story while gaining influence with competing groups. The game uses exploration, combat, and scenario-driven objectives as players work to survive and determine which faction gains control of the region.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på trekk/aspekter (personlighet påvirker spillet)

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