Fiasco

2009 · Kjerneregler (minst nødvendig for å spille)

Fiasco

Players create and play out cinematic, small-time capers that spiral into disaster. The group builds a shared setup by choosing a playset (a time and place), establishing interlinked Relationships and Details with six-sided dice, and defining characters whose ambitions and poor decisions drive the story. The GM-less game proceeds through player-driven scenes in which characters pursue plans, make risky choices, and escalate conflicts. Outcomes are determined during scene play and a later resolution phase, producing messy endings of betrayal, violence, and regrets. Sessions run in a single sitting with no preparation required.

Spillere
0
Kompleksitet
2 / 5
Uten GM (ingen spilleder nødvendig for å spille)Basert på beskrivelse (narrativ mer enn terninger)Terninger (primært d6)

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