Fuzion Core Rules

1997 · Kjerneregler (minst nødvendig for å spille)

Fuzion Core Rules

A flexible tabletop roleplaying system designed to support a wide range of settings and genres. Characters can move between campaigns and worlds while adapting their abilities to new surroundings. The rules include skills, perks, talents, magic, clerical spells, psionics, superpowers, equipment, weapons, armor, and transportation spanning medieval technology through the far future. These elements can be combined to create campaigns, recreate existing settings, or build new ones using a compact, integrated rules framework.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på attributter/statistikk (STR, CON, PER, osv.)

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