Ghost/Echo

2009 · Kjerneregler (minst nødvendig for å spille)

Ghost/Echo

A crew searching for loot in the ghost world is betrayed and caught in an ambush, with hungry Wraiths in pursuit. The game provides a starting situation and a resolution mechanic, while players define their crew’s motives, ghostly powers, and the nature of Echoes, Wraiths, and the ghost world as play unfolds.

Kompleksitet
1,2 / 5
Terninger (primært d6)Handlingstabell (tabellen avgjør resultatene av handlinger)

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