Guildhalls of the Deathless

2013 · Scenario / Eventyr / Modul

Guildhalls of the Deathless

This roleplaying supplement explores the secret traditions and structures of five Arisen guilds, including the shadowy envoys of the Maa-Kep and the forbidden arts of Irem’s First Prophets. It adds new Affinities and Utterances, rules for changes in guild status, and a new subtype of khat-based ritual magic. It also includes “Crucible of Fate,” a complete Mummy story that can be played independently or used as the opening chapter of The Avarice Chronicle.

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