GURPS Gulliver

2004 · Alternative regler (varianter av grunnreglene)

GURPS Gulliver

A rules expansion for GURPS Third Edition Revised covering the creation, scaling, and play of creatures of any shape or size. It provides modular systems for physical traits such as strength, health, hit points, fatigue, encumbrance, density, buoyancy, flight, movement, jumping, throwing, combat, damage, and environmental hazards. Additional rules address unusual anatomy, exoskeletons, appendages, multiple brains, venom, thermal regulation, life span, food requirements, shrinking and enlargement, and aquatic or microgravity settings. The modules can be used individually or combined to add detail or simplify play in human-scale, miniature, giant, or otherwise unusual campaigns.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Terninger (primært d6)

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