GURPS Martial Arts

1990 · Kildebok (regler/valg for å forbedre spillet)

GURPS Martial Arts

A combat rules supplement covering martial arts from many cultures, with material for realistic and cinematic campaigns. It details 38 fighting styles, their associated skills and maneuvers, and allows players to specify techniques such as spinning kicks, leg sweeps, and arm locks. The book also includes rules for creating balanced new styles, special martial-arts weapons, historical background, and cinematic abilities for action-oriented games. Examples include ninja, vigilante, and fantasy traditions such as the Sylvan War Lore of elven warriors.

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Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på attributter/statistikk (STR, CON, PER, osv.)

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