GURPS Warehouse 23: Things THEY Don't Want You To Have

1997 · Kildebok (regler/valg for å forbedre spillet)

GURPS Warehouse 23: Things THEY Don't Want You To Have

A roleplaying supplement about a secret facility containing anomalous relics, alien remains, dangerous substances, advanced technology, and powerful sorcery. It presents strange artifacts and potential threats for campaigns involving government conspiracies, hidden powers, and attempts to contain forces that may be beyond human control.

Kompleksitet
4 / 5
Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Terninger (primært d6)

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