GURPS Y2K

1999 · Kildebok (regler/valg for å forbedre spillet)

GURPS Y2K

A roleplaying sourcebook examining the Y2K panic, from genuine technical concerns to exaggerated predictions, conspiracy theories, and absurd possibilities. It considers what has happened, what might happen, and how a millennium-ending crisis could unfold, with a brief look at earlier millennial fears such as Y1K. Written in 1999, it presents the countdown from the perspective of the era.

Kompleksitet
3 / 5
Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Terninger (primært d6)

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