In the Phantom's Wake

1993 · Scenario / Eventyr / Modul

In the Phantom's Wake

A dimensional vortex has transported a cursed ship from another time and place into the lands of Thunder Rift. The characters board the haunted vessel after a mystical astrolabe sends them there, but the astrolabe is missing and they must find a way to escape its strange seas. Designed for four to six characters of levels 3–5, the adventure can be played with or without a Dungeon Master and includes new magic, a color poster map, and monster stand-ups. It is compatible with the second edition rules.

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