Ingerimm-Vademecum

2013 · Kildebok (regler/valg for å forbedre spillet)

Ingerimm-Vademecum

This game aid explores the cults of the fiery smith gods Ingerimm, Ingra, Angrosch, and Gravesh, along with their priests, saints, sacred talismans, and regional traditions across Aventuria. It covers northern and southern practices, Cyclopean beliefs, orc rites, craft-focused liturgies, sacred wonders, and the relationship between the cult and the manufactories of the Horas Empire. It also examines the corrupting influence of the demon Agrimoth and provides guidance for creating and portraying consecrated characters, supported by craft songs, hymns, and stories.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på trekk/aspekter (personlighet påvirker spillet)

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