Labyrinth of Madness

1995 · Scenario / Eventyr / Modul

Labyrinth of Madness

Players explore a multi-level, three-dimensional dungeon built from interlocking tiles and modular rooms. The game frames a Gothic-horror scenario in which a discovered scepter and a spreading curse draw a band of adventurers into a twisting, trap-filled labyrinth. Players move miniatures, reveal new chambers, recover items, disarm hazards, and resolve encounters with monsters and sanity-draining effects. Progression emphasizes spatial puzzles and tactical choices as the dungeon shifts and secrets are unveiled across levels, while cooperative and scenario-driven objectives determine whether the party can lift the curse and escape alive.

Spillere
0
Kompleksitet
5 / 5
Basert på rase (spillerens rase/art påvirker spillet)Terninger (varierte)Basert på nivåer (tjen XP og stig i nivå)

Regelspørsmål

Åpner Ludoyas regelassistent, som leser regelboka til dette spillet.

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.