Life of the Party

2006 · Scenario / Eventyr / Modul

Life of the Party

The characters are hired to provide security at a guildmaster’s estate party. They discover that their employer leads a new Assassin’s Guild, which faces opposition from prominent citizens. After locking the doors, he announces that a chosen guest will be murdered by midnight as a demonstration of the Guild’s skill. The players must investigate the guests, identify the intended victim and prevent the assassination.

Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)Tilfeldig generering av attributter (under karakteropprettelse)

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