LIGHT: Spire

2020 · Kildebok (regler/valg for å forbedre spillet)

LIGHT: Spire

A shifting tower of unknown machinery challenges Beacons to overcome dark forces within. Players fight through up to five layers of encounters, earning access to Anvils that define and enhance a weapon frame. Each additional layer allows further customization and improves the potential reward, while failure can cast the Beacon out and remove the weapon frame. Reaching the Pinnacle allows a Masterwork Weapon to be crafted.

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Scenario / Eventyr / ModulBasert på klasser (pilot, trollmann, vitenskapsmann, osv.)Terninger (primært d6)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)

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