Ludington (Savage Worlds)

2014 · Kildebok (regler/valg for å forbedre spillet)

Ludington (Savage Worlds)

After the apocalypse, a cult called the Northern Light maintains the lighthouse at Ludington as a sacred duty. Survivors have built a village in its shadow, using the port as shelter from the surrounding dangers. This post-apocalyptic adventure setting features mutant animals, carnivorous plants, road-blocking bandits, and fish people lurking offshore. It is designed for the Broken Earth setting and can be adapted for other post-apocalyptic campaigns.

Scenario / Eventyr / ModulBasert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på ferdigheter (kjøp eller oppnå ferdigheter)Rutenettbasert (bruker kvadratisk terreng for bevegelse/kamp)

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