Magic Wear II

2004 · Kildebok (regler/valg for å forbedre spillet)

Magic Wear II

A supplement for d20 fantasy campaigns containing 50 magic-wear items and adventuring accessories. Items include devices such as a two-way pouch, a portable store backpack, and a quiver that transforms five arrows into magic missiles once per day. Each entry provides the item's rules, uses, limitations, and spell-related effects.

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Basert på rase (spillerens rase/art påvirker spillet)Terninger (primært d20)Terninger (varierte)

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