May 2011: Cabin Fever

2011 · Kildebok (regler/valg for å forbedre spillet)

May 2011: Cabin Fever

This scenario supplement focuses on the psychological effects of surviving in a zombie-infested world after basic needs are temporarily secured. Players manage stress and morale within their stronghold through missions involving rest, entertainment, and the pressures of everyday survival. Maintaining morale becomes an important part of protecting the group and keeping the base functioning.

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Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på ferdigheter (kjøp eller oppnå ferdigheter)

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