Mind Games

2004 · Scenario / Eventyr / Modul

Mind Games

A one-round Living Greyhawk adventure set in Traft City’s Resting Anchor Tavern. The characters are invited to sample Rolf Heiniker’s latest entry in the annual Brewer’s Competition, where they mingle with city aristocrats and other notable guests as the festivities begin. Designed for a 4.5- to 5-hour session and characters of APL 2–12.

Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)Basert på ferdigheter (kjøp eller oppnå ferdigheter)

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