Mythras

2016 · Kjerneregler (minst nødvendig for å spille)

Mythras

A tabletop roleplaying system that uses percentile dice (d100) to resolve actions and challenges. Players create characters using a common set of principles for skills, attributes, and abilities, then test those capabilities against difficulty thresholds by rolling d% and comparing results. The rules support a range of settings and play styles, with compatibility and shared concepts across several similar percentile-based systems, while offering its own specific mechanics and options for resolving combat, magic, and social interaction.

Spillere
0
Kompleksitet
4 / 5
Basert på attributter/statistikk (STR, CON, PER, osv.)Terninger (prosent)Basert på ferdigheter (kjøp eller oppnå ferdigheter)

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2h
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1
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