Nations

2013 · Kortspill

Nations

Guide a civilization from prehistoric origins to the eve of World War I, managing population, food, economy, and cultural achievements. Players choose a nation and difficulty, reveal historical events each round, then take repeated small actions—buy cards, place workers, hire architects for wonders, or use card powers—until everyone passes. Rounds include growth, production, shifting turn order, event resolution, and periodic scoring. Interaction is indirect and nonspatial: players compete for resources, cards, events, and turn-order positions rather than moving units on a map. Victory is determined by accumulated victory points from actions, events, and end-game scoring.

Spillere
1–5 best 3
Spilletid
40–200 min
Alder
14+
Kompleksitet
3,5 / 5
7,1 på Ludoyafra 570,80 krØkonomiSivilisasjonVarierende spillerkrefterÅpen utvelgelseKontrakter

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2h 5m
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64
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7,1/10

fra 47 anmeldelser på Ludoya

  • Mestremuten8,0

    Rating: 4/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1

    Har spilt det 5 ganger

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