Project Mindwar

2005 · Kildebok (regler/valg for å forbedre spillet)

Project Mindwar

This supplement introduces five super-villains for a Mutants & Masterminds campaign. All are escapees from a secret military research laboratory developing psychic weapons, and each possesses dangerous mental powers. Their crimes include assassination, drug trafficking, airborne hijacking, and desertion, providing opponents and adventure hooks for superhero campaigns.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på attributter/statistikk (STR, CON, PER, osv.)

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