Pulp GM's Toolkit

2006 · Kildebok (regler/valg for å forbedre spillet)

Pulp GM's Toolkit

A 66-page PDF toolkit for running pulp adventures, with new Edges, bizarre creatures, villainous plots, and guidance for establishing the genre’s tone. It includes rules and ideas for Weird Chemists, henchmen, gadgets, and other devices that turn ordinary scenarios into pulp stories.

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Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Terninger (varierte)Basert på attributter/statistikk (STR, CON, PER, osv.)

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