Quest 4 - Thwarting the Plan

1998 · Scenario / Eventyr / Modul

Quest 4 - Thwarting the Plan

The player characters follow a note discovered in the Temple of Ashen Sudar at Trail’s Edge to Dath Marl. There, Trellian meets with Richmond to discuss plans for establishing a new temple, and the characters must work to thwart the scheme. This scenario continues the events of the introductory adventure and forms the next stage of the campaign.

Basert på nivåer (tjen XP og stig i nivå)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)Basert på rase (spillerens rase/art påvirker spillet)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.