Reality Bites

1996 · Scenario / Eventyr / Modul

Reality Bites

A dystopian roleplaying scenario set in 2033, where a growing ozone hole keeps people indoors and virtual reality has become central to business and entertainment. Players take on characters involved in the city’s VR nightclub scene, where commerce, social activity, and access to essential goods converge. The scenario is provided as a ZIP archive containing XLS and DOC files, including character sheets and other play materials.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på trekk/aspekter (personlighet påvirker spillet)

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