Rolemaster Companion III

1988 · Kildebok (regler/valg for å forbedre spillet)

Rolemaster Companion III

A fantasy role-playing supplement that expands the core system with new character classes, weapons, spell lists, artifacts, and optional rules. It adds rules for initiative and mounted combat, along with critical strike charts covering effects such as plasma, acid, physical alteration, depression, stress, shock, and disruption. Additional attack charts cover plasma bolts, plasma balls, nether bolts, and nether balls, while a broad selection of professions and specialized classes supports new character concepts.

Spillere
0
Kompleksitet
4 / 5
Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på nivåer (tjen XP og stig i nivå)Basert på rase (spillerens rase/art påvirker spillet)

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