Rolemaster Companion VI

1992 · Kildebok (regler/valg for å forbedre spillet)

Rolemaster Companion VI

Presents expanded character options and rules for high-level and cross-genre play. Adds new Gothic Fantasy and Science Fantasy professions and very-high-level spells across all spell lists. Provides revised stat-bonus adjustments for creatures, monsters, and races from core and companion books, plus guidance for integrating the system with Space Master and the Shadow World setting. Introduces optional mechanics that treat level as an abstract power measure, emphasize stat bonuses and flexible skill growth, reward roleplaying, offer detailed tactical combat, and consolidate skills into a Unified Skill System.

Spillere
0
Kompleksitet
4,5 / 5
Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på rase (spillerens rase/art påvirker spillet)Basert på nivåer (tjen XP og stig i nivå)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.