Round 2: Seeking the Source

1998 · Scenario / Eventyr / Modul

Round 2: Seeking the Source

In this AD&D tournament adventure, the world is nearing its end. The characters travel into the past to find the source of knowledge about time travel and eliminate it, following their mentor’s plan to prevent that knowledge from entering the world.

Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på nivåer (tjen XP og stig i nivå)Basert på klasser (pilot, trollmann, vitenskapsmann, osv.)

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