Sigil

2013 · Kildebok (regler/valg for å forbedre spillet)

Sigil

A heroine with the ability to see visions of the future is haunted by recurring memories of her mother’s death. As she secretly develops her powers, she searches for the killer while facing an evil presence that feels both threatening and strangely familiar. The game centers on her investigation, supernatural abilities, and pursuit of revenge.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på trekk/aspekter (personlighet påvirker spillet)

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