Silk Road

2006 · Kildebok (regler/valg for å forbedre spillet)

Silk Road

This 160-page supplement details magical societies built around great overland trade routes, drawing on the caravans and cultures of Central Asia. It examines how trade routes develop, how caravans operate across different terrain, and the destinations of the historic Silk Road, with maps of major routes. A trade system covering more than 1,000 goods supports economic simulation and campaign play.

Basert på ferdigheter (kjøp eller oppnå ferdigheter)Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på nivåer (tjen XP og stig i nivå)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.