Simple Roleplaying System

2012 · Kjerneregler (minst nødvendig for å spille)

Simple Roleplaying System

A flexible fantasy roleplaying system focuses on fast, risky combat and straightforward rules. Weapons deal fixed damage, while called shots and extra attacks are available from the first encounter, keeping most battles brief and dangerous. Characters begin with a specialization but can develop broad capabilities, including combat, lockpicking, healing, and magic. Advancement is rapid, and spellcasters shape their own effects rather than choosing from a list of named spells. Optional rules and customizable, distinctive treasures allow the game master to adapt the system and setting.

Spillere
0
Basert på rase (spillerens rase/art påvirker spillet)Basert på attributter/statistikk (STR, CON, PER, osv.)Basert på ferdigheter (kjøp eller oppnå ferdigheter)

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