Species and Societies

2014 · Kildebok (regler/valg for å forbedre spillet)

Species and Societies

A toolkit for creating original species, cultures, languages, and societies for tabletop roleplaying games. Species can be generated randomly or designed directly, then adapted as playable races for The 13th Age, Dungeon World, Fate Core, Legend, Pathfinder, or Traveller, with a sample race for each system. Additional rules generate names and words in new languages and simulate diplomacy, rivalry, and treachery between societies. Each subsystem is largely self-contained and formatted for printer-friendly use.

Basert på poeng (fordel poeng for å få ferdigheter, krefter osv.)Basert på trekk/aspekter (personlighet påvirker spillet)Basert på attributter/statistikk (STR, CON, PER, osv.)

Spillfakta (spillere, spilletid, alder, bidragsytere) fra BoardGameGeek.